Dev #8

Merged
Grough merged 6 commits from Dev into main 2024-08-01 18:15:52 +00:00
5 changed files with 213 additions and 1 deletions
Showing only changes of commit 6ac654cc3a - Show all commits

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@ -1,4 +1,157 @@
package heroes;
import heroes.jobs.Job;
import heroes.races.Race;
public class Hero {
protected String name;
protected Race race;
protected Job job;
protected int heatlhBaseLevel;
protected int strengthBaseLevel;
protected int dexterityBaseLevel;
protected int intelligenceBaseLevel;
protected int defenseBaseLevel;
protected int health;
protected int strength;
protected int dexterity;
protected int intelligence;
protected int defense;
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public Race getRace() {
return race;
}
public void setRace(Race race) {
this.race = race;
}
public Job getJob() {
return job;
}
public void setJob(Job job) {
this.job = job;
}
public int getHeatlhBaseLevel() {
return heatlhBaseLevel;
}
public void setHeatlhBaseLevel(int heatlhBaseLevel) {
this.heatlhBaseLevel = heatlhBaseLevel;
}
public int getStrengthBaseLevel() {
return strengthBaseLevel;
}
public void setStrengthBaseLevel(int strengthBaseLevel) {
this.strengthBaseLevel = strengthBaseLevel;
}
public int getDexterityBaseLevel() {
return dexterityBaseLevel;
}
public void setDexterityBaseLevel(int dexterityBaseLevel) {
this.dexterityBaseLevel = dexterityBaseLevel;
}
public int getIntelligenceBaseLevel() {
return intelligenceBaseLevel;
}
public void setIntelligenceBaseLevel(int intelligenceBaseLevel) {
this.intelligenceBaseLevel = intelligenceBaseLevel;
}
public int getDefenseBaseLevel() {
return defenseBaseLevel;
}
public void setDefenseBaseLevel(int defenseBaseLevel) {
this.defenseBaseLevel = defenseBaseLevel;
}
public int getHealth() {
return health;
}
public void setHealth(int health) {
this.health = health;
}
public int getStrength() {
return strength;
}
public void setStrength(int strength) {
this.strength = strength;
}
public int getDexterity() {
return dexterity;
}
public void setDexterity(int dexterity) {
this.dexterity = dexterity;
}
public int getIntelligence() {
return intelligence;
}
public void setIntelligence(int intelligence) {
this.intelligence = intelligence;
}
public int getDefense() {
return defense;
}
public void setDefense(int defense) {
this.defense = defense;
}
public Hero() {
this.setName("Hero");
this.setRace(null);
this.setJob(null);
this.setHeatlhBaseLevel(100);
this.setStrengthBaseLevel(10);
this.setDexterityBaseLevel(10);
this.setIntelligenceBaseLevel(10);
this.setDefenseBaseLevel(10);
}
public Hero(String name) {
this.setName(name);
this.setRace(null);
this.setJob(null);
this.setHeatlhBaseLevel(100);
this.setStrengthBaseLevel(10);
this.setDexterityBaseLevel(10);
this.setIntelligenceBaseLevel(10);
this.setDefenseBaseLevel(10);
}
public void printStats() {
System.out.println("Caractéristiques de " + this.getName() + " :");
// System.out.println("Classe : " + this.getJob().getName());
// System.out.println("Race : " + this.getRace().getName());
System.out.println("Point de vie : " + this.getHeatlhBaseLevel());
System.out.println("Force : " + this.getStrengthBaseLevel());
System.out.println("Dextérité : " + this.getDexterityBaseLevel());
System.out.println("Intelligence : " + this.getIntelligenceBaseLevel());
System.out.println("Défense : " + this.getDefenseBaseLevel());
}
}

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@ -1,4 +1,12 @@
package heroes.jobs;
public class Mage extends Job{
public Mage() {
this.setJob(this);
this.setHealth(getHeatlhBaseLevel() - 10);
this.setStrength(getStrengthBaseLevel() - 5);
this.setDefense(getDefenseBaseLevel() - 5);
this.setDexterity(getDexterityBaseLevel() -5);
this.setIntelligence(getIntelligenceBaseLevel() + 15);
}
}

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@ -1,4 +1,12 @@
package heroes.jobs;
public class Rogue extends Job{
public Rogue() {
this.setJob(this);
this.setHealth(getHeatlhBaseLevel());
this.setStrength(getStrengthBaseLevel() - 5);
this.setDefense(getDefenseBaseLevel() - 5);
this.setDexterity(getDexterityBaseLevel() + 15);
this.setIntelligence(getIntelligenceBaseLevel() - 5);
}
}

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@ -1,4 +1,12 @@
package heroes.jobs;
public class Warrior extends Job{
public class Warrior extends Job {
public Warrior() {
this.setJob(this);
this.setHealth(getHeatlhBaseLevel() + 15);
this.setStrength(getStrengthBaseLevel() + 10);
this.setDefense(getDefenseBaseLevel() + 5);
this.setDexterity(getDexterityBaseLevel() - 15);
this.setIntelligence(getIntelligenceBaseLevel() - 10);
}
}

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@ -1,4 +1,39 @@
package systems;
import heroes.Hero;
import java.util.Scanner;
public class Game {
public Scanner scanner = new Scanner(System.in);
public Game() {
System.out.println("Bienvenue dans ce projet fou ! Veux-tu créer ton personnage ?");
System.out.println("1.Oui\n2.Non");
String startGame = scanner.next();
switch (startGame.toLowerCase()) {
case "oui", "yes", "y", "o" -> createCharacter();
case "non", "no", "n" -> {
System.out.println("Très bien, à bientôt !");
System.exit(0);
}
}
}
public void createCharacter() {
System.out.println("Quel est le nom de ton personnage ?");
String name = scanner.next();
System.out.println("Ton personnage s'appelle " + name + " ! Veux-tu le modifier ? \n1.Oui\n2.Non");
String choice = scanner.next();
switch (choice.toLowerCase()) {
case "oui", "yes", "y", "o" -> {
createCharacter();
}
case "non", "no", "n" -> {
System.out.println("Très bien, " + name + ".");
Hero hero = new Hero(name);
hero.printStats();
}
}
}
}