Dev #8
@ -1,4 +1,157 @@
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package heroes;
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import heroes.jobs.Job;
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import heroes.races.Race;
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public class Hero {
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protected String name;
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protected Race race;
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protected Job job;
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protected int heatlhBaseLevel;
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protected int strengthBaseLevel;
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protected int dexterityBaseLevel;
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protected int intelligenceBaseLevel;
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protected int defenseBaseLevel;
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protected int health;
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protected int strength;
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protected int dexterity;
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protected int intelligence;
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protected int defense;
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public String getName() {
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return name;
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}
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public void setName(String name) {
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this.name = name;
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}
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public Race getRace() {
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return race;
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}
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public void setRace(Race race) {
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this.race = race;
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}
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public Job getJob() {
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return job;
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}
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public void setJob(Job job) {
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this.job = job;
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}
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public int getHeatlhBaseLevel() {
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return heatlhBaseLevel;
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}
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public void setHeatlhBaseLevel(int heatlhBaseLevel) {
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this.heatlhBaseLevel = heatlhBaseLevel;
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}
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public int getStrengthBaseLevel() {
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return strengthBaseLevel;
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}
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public void setStrengthBaseLevel(int strengthBaseLevel) {
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this.strengthBaseLevel = strengthBaseLevel;
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}
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public int getDexterityBaseLevel() {
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return dexterityBaseLevel;
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}
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public void setDexterityBaseLevel(int dexterityBaseLevel) {
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this.dexterityBaseLevel = dexterityBaseLevel;
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}
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public int getIntelligenceBaseLevel() {
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return intelligenceBaseLevel;
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}
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public void setIntelligenceBaseLevel(int intelligenceBaseLevel) {
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this.intelligenceBaseLevel = intelligenceBaseLevel;
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}
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public int getDefenseBaseLevel() {
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return defenseBaseLevel;
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}
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public void setDefenseBaseLevel(int defenseBaseLevel) {
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this.defenseBaseLevel = defenseBaseLevel;
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}
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public int getHealth() {
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return health;
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}
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public void setHealth(int health) {
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this.health = health;
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}
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public int getStrength() {
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return strength;
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}
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public void setStrength(int strength) {
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this.strength = strength;
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}
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public int getDexterity() {
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return dexterity;
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}
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public void setDexterity(int dexterity) {
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this.dexterity = dexterity;
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}
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public int getIntelligence() {
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return intelligence;
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}
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public void setIntelligence(int intelligence) {
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this.intelligence = intelligence;
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}
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public int getDefense() {
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return defense;
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}
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public void setDefense(int defense) {
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this.defense = defense;
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}
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public Hero() {
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this.setName("Hero");
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this.setRace(null);
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this.setJob(null);
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this.setHeatlhBaseLevel(100);
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this.setStrengthBaseLevel(10);
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this.setDexterityBaseLevel(10);
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this.setIntelligenceBaseLevel(10);
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this.setDefenseBaseLevel(10);
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}
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public Hero(String name) {
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this.setName(name);
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this.setRace(null);
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this.setJob(null);
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this.setHeatlhBaseLevel(100);
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this.setStrengthBaseLevel(10);
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this.setDexterityBaseLevel(10);
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this.setIntelligenceBaseLevel(10);
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this.setDefenseBaseLevel(10);
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}
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public void printStats() {
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System.out.println("Caractéristiques de " + this.getName() + " :");
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// System.out.println("Classe : " + this.getJob().getName());
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// System.out.println("Race : " + this.getRace().getName());
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System.out.println("Point de vie : " + this.getHeatlhBaseLevel());
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System.out.println("Force : " + this.getStrengthBaseLevel());
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System.out.println("Dextérité : " + this.getDexterityBaseLevel());
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System.out.println("Intelligence : " + this.getIntelligenceBaseLevel());
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System.out.println("Défense : " + this.getDefenseBaseLevel());
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}
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}
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@ -1,4 +1,12 @@
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package heroes.jobs;
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public class Mage extends Job{
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public Mage() {
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this.setJob(this);
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this.setHealth(getHeatlhBaseLevel() - 10);
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this.setStrength(getStrengthBaseLevel() - 5);
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this.setDefense(getDefenseBaseLevel() - 5);
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this.setDexterity(getDexterityBaseLevel() -5);
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this.setIntelligence(getIntelligenceBaseLevel() + 15);
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}
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}
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@ -1,4 +1,12 @@
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package heroes.jobs;
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public class Rogue extends Job{
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public Rogue() {
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this.setJob(this);
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this.setHealth(getHeatlhBaseLevel());
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this.setStrength(getStrengthBaseLevel() - 5);
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this.setDefense(getDefenseBaseLevel() - 5);
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this.setDexterity(getDexterityBaseLevel() + 15);
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this.setIntelligence(getIntelligenceBaseLevel() - 5);
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}
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}
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@ -1,4 +1,12 @@
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package heroes.jobs;
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public class Warrior extends Job{
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public class Warrior extends Job {
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public Warrior() {
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this.setJob(this);
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this.setHealth(getHeatlhBaseLevel() + 15);
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this.setStrength(getStrengthBaseLevel() + 10);
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this.setDefense(getDefenseBaseLevel() + 5);
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this.setDexterity(getDexterityBaseLevel() - 15);
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this.setIntelligence(getIntelligenceBaseLevel() - 10);
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}
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}
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@ -1,4 +1,39 @@
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package systems;
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import heroes.Hero;
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import java.util.Scanner;
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public class Game {
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public Scanner scanner = new Scanner(System.in);
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public Game() {
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System.out.println("Bienvenue dans ce projet fou ! Veux-tu créer ton personnage ?");
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System.out.println("1.Oui\n2.Non");
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String startGame = scanner.next();
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switch (startGame.toLowerCase()) {
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case "oui", "yes", "y", "o" -> createCharacter();
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case "non", "no", "n" -> {
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System.out.println("Très bien, à bientôt !");
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System.exit(0);
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}
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}
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}
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public void createCharacter() {
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System.out.println("Quel est le nom de ton personnage ?");
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String name = scanner.next();
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System.out.println("Ton personnage s'appelle " + name + " ! Veux-tu le modifier ? \n1.Oui\n2.Non");
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String choice = scanner.next();
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switch (choice.toLowerCase()) {
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case "oui", "yes", "y", "o" -> {
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createCharacter();
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}
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case "non", "no", "n" -> {
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System.out.println("Très bien, " + name + ".");
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Hero hero = new Hero(name);
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hero.printStats();
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}
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}
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}
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}
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Loading…
Reference in New Issue
Block a user